using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("RandomPlayAnimation")]
	public class RandomPlayAnimation : MonoBehaviour
	{
		public float m_MinWaitTime => method_2<float>("m_MinWaitTime");

		public float m_MaxWaitTime => method_2<float>("m_MaxWaitTime");

		public float m_waitTime => method_2<float>("m_waitTime");

		public float m_startTime => method_2<float>("m_startTime");

		public RandomPlayAnimation(IntPtr address, string className)
			: base(address, className)
		{
		}

		public RandomPlayAnimation(IntPtr address)
			: this(address, "RandomPlayAnimation")
		{
		}

		public void Start()
		{
			method_8("Start");
		}

		public void Update()
		{
			method_8("Update");
		}
	}
}
